package com.l2jserver.gameserver.scripting.scriptengine.events;

import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.scripting.scriptengine.events.impl.L2Event;

/**
 * @author TheOne
 */
public class DeathEvent implements L2Event
{
	private L2Character victim;
	private L2Character killer;
	
	/**
	 * @return the victim
	 */
	public L2Character getVictim()
	{
		return victim;
	}
	
	/**
	 * @param victim the victim to set
	 */
	public void setVictim(L2Character victim)
	{
		this.victim = victim;
	}
	
	/**
	 * @return the killer
	 */
	public L2Character getKiller()
	{
		return killer;
	}
	
	/**
	 * @param killer the killer to set
	 */
	public void setKiller(L2Character killer)
	{
		this.killer = killer;
	}
}
